Another awkward draft. Lots of mistakes in this one:
Pack 1 pick 1:

My Pick:

I seem to open Gigantiform a lot. Fine, let’s try it again… Boar is probably also a reasonable pick.
Pack 1 pick 2:

My Pick:

The guy to my right either took a foil or a common. I don’t think I’d take any blue commons over Tsunami, so he probably isn’t blue.
Pack 1 pick 3:

My Pick:

By far the best card in the pack.
Pack 1 pick 4:

My Pick:

Pretty weak pack overall. I wanted to move into the Crab deck but I was too much of a pussy to! But seriously, should I have taken the looter? In ZZZ, I’ve almost never been unhappy drawing lands, so I feel like the looter is not that good. On the other hand, Khalni Heart Expedition isn’t that good either.
Pack 1 pick 5:

My Pick:

Mold Shambler or Whiplash Trap? My deck does not look very fast right now, so I feel that the value of Whiplash Trap goes down slightly.
Pack 1 pick 6:

My Pick:

Pack 1 pick 7:

My Pick:

Pack 1 pick 8:

My Pick:

Two Shamblers is a lot. On the other hand, Spreading Seas can’t hurt, since at worst it cycles at sorcery speed.
Pack 1 pick 9:

My Pick:

Pack 1 pick 10:

My Pick:

Maybe I should have picked Cancel over this… but I figured that at this point I could splash most white cards with the fixing I’ve picked up so far.
Pack 1 pick 11:

My Pick:

Pack 1 pick 12:

My Pick:

Pack 1 pick 13:

My Pick:

Hmm, those are some decently late Allies.
Pack 1 pick 14:

My Pick:

Pack 1 pick 15:

My Pick:

Pack 2 pick 1:

My Pick:

Close pick between this and Raptor. My deck isn’t that fast, so I took the Survivalist, but I couldn’t fault anyone for picking Raptor here. Either way, it’s pretty close.
Pack 2 pick 2:

My Pick:

Awkward, looks like this foreshadows my going down the wrong path. Gladeheart should get the nod over Seastalkers here.
Pack 2 pick 3:

My Pick:

At this point I decided to go for it, but in hindsight I certainly overestimated how good he was. His ability is good if and only if you’re aggressive, which is not what this deck is.
Pack 2 pick 4:

My Pick:

Pack 2 pick 5:

My Pick:

That’s a lot of awesome cards left for a 5th pick. Does every pack have a Gladeheart or what?
Pack 2 pick 6:

My Pick:

Yes, as it turns out, every pack does in fact have a Gladeheart.
Pack 2 pick 7:

My Pick:

I haven’t had any experience with Predatory Urge, but I feel like it should be bad, except possibly on a deathtouch guy (Basilisk, or better yet, Scorpion, or better still, Nighthawk!). Is this actually true? When else might it be good?
Pack 2 pick 8:

My Pick:

I didn’t think I’d be G enough for a turn 2 Chosen; also, there are basically no flying Allies (that I can think of… right?)
Pack 2 pick 9:

My Pick:

Maybe I should have just taken the Lavaball Trap for raredraftness!
Pack 2 pick 10:

My Pick:

Pack 2 pick 11:

My Pick:

Pack 2 pick 12:

My Pick:

Pack 2 pick 13:

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Pack 2 pick 14:

My Pick:

Pack 2 pick 15:

My Pick:

Pack 3 pick 1:

My Pick:

Pack 3 pick 2:

My Pick:

Pack 3 pick 3:

My Pick:

I got a bit carried away with the acceleration. Arrow Volley Trap is definitely the pick here. Yes, looking at this now, even I am confused at how I made this pick.
Pack 3 pick 4:

My Pick:

With all of my fixing, I should certainly be able to play this at any time.
Pack 3 pick 5:

My Pick:

Unclear whether I should have taken this over Berserker. I do already have quite a bit of fixing, although Harrow is considerably better than Khalni Heart Expedition. Thoughts?
Pack 3 pick 6:

My Pick:

I picked this to protect my key Allies, but perhaps Windborne Charge was the right pick…?
Pack 3 pick 7:

My Pick:

Pack 3 pick 8:

My Pick:

I thought for a long time before finally settling on this guy. But I probably don’t need a third Harrow.
Pack 3 pick 9:

My Pick:

Maybe I should have played Hookmaster; either way, I doubt I’ll play two Whiplash Traps. I’ve noticed that Whiplash Trap tends to be better the more aggressive you are.
Pack 3 pick 10:

My Pick:

Pack 3 pick 11:

My Pick:

Pack 3 pick 12:

My Pick:

Pack 3 pick 13:

My Pick:

Pack 3 pick 14:

My Pick:

Pack 3 pick 15:

My Pick:

An awkward draft. I probably should have stayed UG, but I got sidetracked by Kabira Evangel.
Lands
Seriji Refuge
8 Forest
3 Plains
5 Island
1 Swamp
Creatures
1cc:
2cc: Oran-Rief Survivalist, Kazandu Blademaster
3cc: Makindi Shieldmate, Kabira Evangel, Grazing Gladeheart
4cc: Living Tsunami, Mold Shambler, 2 Joraga Bard, Nimana Sell-Sword
5cc: Sea Gate Loremaster, Seascape Aerialist
6cc:
Spells
1cc: Vines of Vastwood
2cc: Khalni Heart Expedition, 2 Into the Roil, Journey to Nowhere
3cc: 2 Harrow, 2 Paralyzing Grasp
4cc:
5cc: Gigantiform, Whiplash Trap
6cc:
In both games in round 1, I ended up with a billion lands in play and nothing to show for it. Didn’t see Gigantiform in either game either. Note to self, next time if you are going to play with acceleration, you can afford to put in a few more expensive spells.
0-1 :(


